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Debug Oculus Unreal game for alternate HMDs

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I have a game built in 4.23 ( testing 4.24 now ) and it is timing out ( not crashing ) in the shipping and dev builds with seemingly no error. I am unexperienced with unreal debug and would like you to isolate the issue so we can support alternate headsets. My regular Unreal Dev doesnt have a strong enough box to actually run or compile the build so I am testing in the dark.

Thank you
About the recuiter
Member since Nov 11, 2022
Alekhya Sharma
from Connecticut, United States

Skills & Expertise Required

Unreal Engine Windows 

Open for hiringApply before - Jul 11, 2024

Work from Anywhere

40 hrs / week

Hourly Type

Remote Job

$17.25

Cost

Offer to work on this project closes in 7 days!
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